The segue between data and humans.
Data does not do anything on its own. People read it, decide, and act. AISSKO builds the crews, the software, the training, and the games around that moment.
Four divisions, one team.
People Services
Contractor crews, built state by state, for data-center and IT operations work: IMAC, ITAM, e-waste, cleaning, and warehouse movement.
People ServicesApps
Operations software for IT teams, everyday tools, and creator tools, with free downloads and licenses for the rest.
AppsTraining
Instruction on our apps and on the work itself, so more people can do it well.
TrainingGames
AISSKO Gaming makes original pixel-art games, headed to Steam with mobile versions planned.
GamesPrinciples we build on.
Humans in the loop
Data is only useful when a person can act on it. We design around the person making the decision.
Built from real work
Our software starts as answers to real operations problems: tickets, assets, licenses, and people. Our crews do that same kind of work.
Clear by design
Plain language, clean reports, and no surprises, whether you are reading a dashboard or booking a crew.
Building out, on purpose.
We are growing the four divisions together: contractor crews in more states, a wider library of operations software, a training practice that spreads the skill, and games that bring new audiences to the studio.
Each division makes the others stronger. Crews give our software real-world feedback. Software gives crews better tools. Training turns both into skills people can use. Games keep the whole team creative.
Partners, customers, and investors
If you want to work together, or learn more about where AISSKO is going, we would like to hear from you.